the scariest game (WOP)
I am building a horror game, which measures the thoughts and fear-level of the player to adapt the game-play.
AI cognitive-diversity engine

at EBL munich hackathon, we got to build a multi-AI chatroom for the user to observe or join conversations. bouncing ideas is important, but you don't always have your smart peers around, also AIs don't have egos and should in theory be more creative due to their wide knowledge allowing for mental-model-transfer
things like idea generation or political debates require cognitive diversity - different thinking patterns, world-views. we gave each AI a profile depending on 12 variables that impact this
the results are much deeper and much more contrarian. a 'diffused' personality will try to please everyone and defintely not contradict itself
just a round-robin, where the AIs can hate on each other sequentially. after looking into conversation-theory, I would love to build a version with relevancy-based-turn-taking and interruption-mechanics
data-processing pipeline

when I cofounded an AI-agency in 2023, one of our first leads was the operator of a paid knowledge repository.
what I built was an early version of what people today call 'agents'.
basically a self-improving system, that scraped the internet for resources and then manipulated the information to create new entries for their CMS.
unfortunately we fucked up the sales process and this remains just a repo that I never got paid for, even though we suspected that this could've replaced 3 of their interns ^^
ChatRPG
my first webapp was text-adventure generation engine built on top of gpt-3
used some (at the time for me revolutionary) prompting techniques to provide ambient music/visuals fitting to the current situation, health, & inventory
tried to market this thing with some shitty Reddit posts, which obviously didnt work.
development boilerplate

thinking I was gonna get get rich like Marc Lou (some guy from Twitter making thousands), I built ShipPil, a boilerplate for us underserved flask developers.
had custom bundling for React (If I ever finished it, here I would have implemented my diy RSC implementation for flask), auth, payments, and all the other stuff
The documentation is actually pretty good as a ressource for learning how to build one yourself - to be trully useful it was designed like a course so the user could better work with and modify the boilerplate.
☘